Archived Changes for Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más (7 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6a90f97c54c6ea6046e9a13f | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
No changes
|
Tick Update for Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | ||
| 6a7b31d1d01c6d4391361540 | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
No changes
|
Tick Update for Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | ||
| 6a683a26ee23509f017d982d | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
No changes
|
Tick Update for Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | ||
| 6a5dc9e08a463d6708edd5f6 | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
Player:
michaelnered
→
None
Ruling Nation/Organization:
Region:
Savage Hinterlands
→
None
Health Status:
Maimed → Dead
Age:
1 → 2
Magic Points:
4 → 6
heal_roll:
None → 0.6399023512629674
heal_chance_at_tick:
None → 0.15
death_roll:
None → 0.06384401834126885
death_chance_at_tick:
None → 0.1
|
Tick Update for Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | ||
| 6a5d71838a463d6708edd2db | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
Health Status:
Healthy → Maimed
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~
Strength
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Strength
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
Notes:
None → None
|
Discord Message (1528543166062657578) I failed a Magic Roll... | michaelnered | |
| 6a5d92bf8a463d6708edd33f | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Update | Approved |
Health Status:
Healthy → Maimed
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~
Strength
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Strength
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
~
Weakness
scaling:
None → flat
scaling_extra:
None → ""
scope:
None → character_self
resource:
None → ""
resource_from:
None → ""
resource_to:
None → ""
job:
None → ""
unit_category:
None → ""
unit_stat:
None → ""
tier:
None → ""
tech_category:
None → ""
terrain:
None → ""
target_type:
None → ""
target_value:
None → ""
unit_name:
None → ""
district_key:
None → ""
condition_scaling:
None → ""
condition_scaling_x:
None → 1.0
condition_scaling_extra:
None → ""
condition_operator:
None → >=
Notes:
None → None
|
Discord Message (1528543166062657578) | juggernacht | |
| 6a55cdf9730feaed55859fbb | characters | Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más | Add | Approved |
Name:
None → Biel Vaquero, el idiota que de alguna manera sigue vivo y es poco probable que lo siga estando por mucho tiempo más
Player:
None
→
michaelnered
Creator:
None
→
michaelnered
Race:
None
→
Salt Troll
Culture:
None
→
Sal Castillo
Religion:
None
→
Salted Earth
Ruling Nation/Organization:
Region:
None
→
Savage Hinterlands
Strengths:
None → ['magic', 'strategy']
Weaknesses:
None → ['rulership', 'charisma']
random_stats:
None → 0
Positive Titles:
None → ['the_guildmaster', '', '']
Negative Titles:
None → ['the_awkward']
Ongoing Modifiers:
None → [{'modifier_type': 'attribute', 'attribute': 'magic', 'value': 3, 'duration': -1, 'source': 'Strength', '_id': '6ae14a4a'}, {'modifier_type': 'attribute', 'attribute': 'strategy', 'value': 3, 'duration': -1, 'source': 'Strength', '_id': 'a17e3d88'}, {'modifier_type': 'attribute', 'attribute': 'rulership', 'value': -2, 'duration': -1, 'source': 'Weakness', '_id': '5da3a6bd'}, {'modifier_type': 'attribute', 'attribute': 'charisma', 'value': -2, 'duration': -1, 'source': 'Weakness', '_id': '5da4d6a2'}]
Character Type:
None → Archmage
Character Subtype:
None → Warlock
Health Status:
None → Healthy
Positive Quirk:
None → Imaginative
Negative Quirk:
None → Aggressive
Age:
None → 1
administration:
None → 0
effective_territory:
None → 0
current_territory:
None → 0
route_capacity:
None → 0
effective_pop_capacity:
None → 0
pop_count:
None → 0
land_unit_capacity:
None → 0
Artifact Slots:
None → 12
Used Artifact Slots:
None → 0
Artifact Loss Chance Per Slot:
None → 0.02
Artifact Loss Chance:
None → 0
Positive Title Slots:
None → 3
Elderly Age:
None → 3
Age Status:
None → Adult
Death Chance:
None → 0
Heal Chance:
None → 0.15
Stat Gain Chance:
None → 0.1
Rulership Cap:
None → 3
Cunning Cap:
None → 5
Charisma Cap:
None → 3
Prowess Cap:
None → 5
Magic Cap:
None → 7
Strategy Cap:
None → 7
Rulership:
None → -1
Cunning:
None → 1
Charisma:
None → -1
Prowess:
None → 1
Magic:
None → 4
Strategy:
None → 4
Magic Point Production:
None → 4
Magic Point Capacity:
None → 12
Magic Points:
None → 4
|
Discord Message (1526381003835183216) | whaet |